I include sample code below that demonstrates the problem.
When Android HTML5 video player is started it remains in state 2 (paused) regardless of calling ytplayer.playVideo() or any other player functions. I can manually click the "play" button in the video player to start playback. However if I call ytplayer.getPlayerState() it still returns 2 (paused).
I also noticed that if calling ytplayer.playVideo() too fast (e.g. immediately in onPlayerReady() callback) I will get error requester saying "Cannot play video: Sorry, this video cannot be played.".
I also see this error: 05-25 13:27:25.289 E/browser ( 8447): Console: Uncaught TypeError: Cannot read property 'ud' of null http://s.ytimg.com/yt/jsbin/www-embed-vflBNdA1p.js:176
--
Tero
<html>
<body>
<!--
To see device logs run:
adb logcat -v time browser:V MediaPlayer:V VideoView:V AwesomePlayer:V *:S
-->
<div id="player"></div>
<script>
var tag = document.createElement('script');
tag.src = "http://www.youtube.com/player_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
var player;
function onYouTubePlayerAPIReady() {
console.log("onYouTubePlayerAPIReady()");
player = new YT.Player('player', {
height: '300',
width: '450',
videoId: 'u1zgFlCw8Aw',
playerVars: {
// Android does not obey autoplay=1
// *however* unless we define it here playVideo() will not work at all
// in other words:
// android html5 video player is not launched when calling playVideo()
// unless autoplay=1
'autoplay': '1',
'controls': '0'
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange,
}
});
}
function onPlayerReady(event) {
console.log("onPlayerReady()");
}
function onPlayerStateChange(event) {
console.log("onPlayerStateChange(" + event.data + ")");
}
</script>
<!-- Calling playVideo() will start android html5 video player but it remains
in "paused" state! User needs to click "play" again in the video player -->
<button onclick="player.playVideo()">play</button>
</body>
</html>
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